fn fract_943cb1() { var arg_0 = vec2(1.25f); var res : vec2 = fract(arg_0); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : vec2; @vertex fn vertex_main() -> @builtin(position) vec4 { fract_943cb1(); return vec4(); } @fragment fn fragment_main() { fract_943cb1(); } @compute @workgroup_size(1) fn compute_main() { fract_943cb1(); }