; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 48 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %arg_0 "arg_0" OpName %textureStore_486500 "textureStore_486500" OpName %arg_1 "arg_1" OpName %arg_2 "arg_2" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %arg_0 NonReadable OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %int = OpTypeInt 32 1 %11 = OpTypeImage %int 3D 0 0 0 2 Rgba32i %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant %void = OpTypeVoid %13 = OpTypeFunction %void %uint = OpTypeInt 32 0 %v3uint = OpTypeVector %uint 3 %uint_1 = OpConstant %uint 1 %20 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1 %_ptr_Function_v3uint = OpTypePointer Function %v3uint %23 = OpConstantNull %v3uint %v4int = OpTypeVector %int 4 %int_1 = OpConstant %int 1 %26 = OpConstantComposite %v4int %int_1 %int_1 %int_1 %int_1 %_ptr_Function_v4int = OpTypePointer Function %v4int %29 = OpConstantNull %v4int %34 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %textureStore_486500 = OpFunction %void None %13 %16 = OpLabel %arg_1 = OpVariable %_ptr_Function_v3uint Function %23 %arg_2 = OpVariable %_ptr_Function_v4int Function %29 OpStore %arg_1 %20 OpStore %arg_2 %26 %31 = OpLoad %11 %arg_0 %32 = OpLoad %v3uint %arg_1 %33 = OpLoad %v4int %arg_2 OpImageWrite %31 %32 %33 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %34 %36 = OpLabel %37 = OpFunctionCall %void %textureStore_486500 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %13 %39 = OpLabel %40 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %40 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %13 %43 = OpLabel %44 = OpFunctionCall %void %textureStore_486500 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %13 %46 = OpLabel %47 = OpFunctionCall %void %textureStore_486500 OpReturn OpFunctionEnd