fn ldexp_a31cdc() { var res : vec3 = ldexp(vec3(), vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { ldexp_a31cdc(); return vec4(); } [[stage(fragment)]] fn fragment_main() { ldexp_a31cdc(); } [[stage(compute)]] fn compute_main() { ldexp_a31cdc(); }