fn mix_c37ede() { var res : vec4 = mix(vec4(), vec4(), vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { mix_c37ede(); return vec4(); } [[stage(fragment)]] fn fragment_main() { mix_c37ede(); } [[stage(compute)]] fn compute_main() { mix_c37ede(); }