fn select_99f883() { var res : u32 = select(1u, 1u, bool()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { select_99f883(); return vec4(); } [[stage(fragment)]] fn fragment_main() { select_99f883(); } [[stage(compute)]] fn compute_main() { select_99f883(); }