fn dot_ef6b1d() { var res : i32 = dot(vec4(), vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { dot_ef6b1d(); return vec4(); } [[stage(fragment)]] fn fragment_main() { dot_ef6b1d(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { dot_ef6b1d(); }