#include using namespace metal; int3 tint_div(int lhs, int3 rhs) { int3 const l = int3(lhs); return (l / select(rhs, int3(1), ((rhs == int3(0)) | ((l == int3((-2147483647 - 1))) & (rhs == int3(-1)))))); } kernel void f() { int const a = 4; int3 const b = int3(1, 2, 3); int3 const r = tint_div(a, b); return; }