uint3 tint_div(uint lhs, uint3 rhs) { const uint3 l = uint3((lhs).xxx); return (l / ((rhs == (0u).xxx) ? (1u).xxx : rhs)); } [numthreads(1, 1, 1)] void f() { const uint a = 4u; const uint3 b = uint3(1u, 2u, 3u); const uint3 r = tint_div(a, b); return; }