uint3 tint_div(uint3 lhs, uint3 rhs) { return (lhs / ((rhs == (0u).xxx) ? (1u).xxx : rhs)); } [numthreads(1, 1, 1)] void f() { const uint3 a = uint3(1u, 2u, 3u); const uint3 b = uint3(4u, 5u, 6u); const uint3 r = tint_div(a, b); return; }