// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "tests/DawnTest.h" #include "utils/WGPUHelpers.h" #include class ComputeCopyStorageBufferTests : public DawnTest { public: static constexpr int kInstances = 4; static constexpr int kUintsPerInstance = 4; static constexpr int kNumUints = kInstances * kUintsPerInstance; void BasicTest(const char* shader); }; void ComputeCopyStorageBufferTests::BasicTest(const char* shader) { // Set up shader and pipeline auto module = utils::CreateShaderModuleFromWGSL(device, shader); wgpu::ComputePipelineDescriptor csDesc; csDesc.computeStage.module = module; csDesc.computeStage.entryPoint = "main"; wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc); // Set up src storage buffer wgpu::BufferDescriptor srcDesc; srcDesc.size = kNumUints * sizeof(uint32_t); srcDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; wgpu::Buffer src = device.CreateBuffer(&srcDesc); std::array expected; for (uint32_t i = 0; i < kNumUints; ++i) { expected[i] = (i + 1u) * 0x11111111u; } queue.WriteBuffer(src, 0, expected.data(), sizeof(expected)); EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), src, 0, kNumUints); // Set up dst storage buffer wgpu::BufferDescriptor dstDesc; dstDesc.size = kNumUints * sizeof(uint32_t); dstDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; wgpu::Buffer dst = device.CreateBuffer(&dstDesc); std::array zero{}; queue.WriteBuffer(dst, 0, zero.data(), sizeof(zero)); // Set up bind group and issue dispatch wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), { {0, src, 0, kNumUints * sizeof(uint32_t)}, {1, dst, 0, kNumUints * sizeof(uint32_t)}, }); wgpu::CommandBuffer commands; { wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); pass.SetPipeline(pipeline); pass.SetBindGroup(0, bindGroup); pass.Dispatch(kInstances); pass.EndPass(); commands = encoder.Finish(); } queue.Submit(1, &commands); EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), dst, 0, kNumUints); } // Test that a trivial compute-shader memcpy implementation works. TEST_P(ComputeCopyStorageBufferTests, SizedArrayOfBasic) { BasicTest(R"( [[block]] struct Buf1 { [[offset(0)]] s : [[stride(16)]] array, 4>; }; [[block]] struct Buf2 { [[offset(0)]] s : [[stride(16)]] array, 4>; }; // TODO(crbug.com/tint/386): Use the same struct type [[set(0), binding(0)]] var src : Buf1; [[set(0), binding(1)]] var dst : Buf2; [[builtin(global_invocation_id)]] var GlobalInvocationID : vec3; [[stage(compute)]] fn main() -> void { var index : u32 = GlobalInvocationID.x; if (index >= 4) { return; } dst.s[index] = src.s[index]; })"); } // Test that a slightly-less-trivial compute-shader memcpy implementation works. TEST_P(ComputeCopyStorageBufferTests, SizedArrayOfStruct) { BasicTest(R"( struct S { [[offset(0)]] a : vec2; [[offset(8)]] b : vec2; }; [[block]] struct Buf1 { [[offset(0)]] s : [[stride(16)]] array; }; [[block]] struct Buf2 { [[offset(0)]] s : [[stride(16)]] array; }; // TODO(crbug.com/tint/386): Use the same struct type [[set(0), binding(0)]] var src : Buf1; [[set(0), binding(1)]] var dst : Buf2; [[builtin(global_invocation_id)]] var GlobalInvocationID : vec3; [[stage(compute)]] fn main() -> void { var index : u32 = GlobalInvocationID.x; if (index >= 4) { return; } dst.s[index] = src.s[index]; })"); } // Test that a trivial compute-shader memcpy implementation works. TEST_P(ComputeCopyStorageBufferTests, UnsizedArrayOfBasic) { BasicTest(R"( [[block]] struct Buf1 { [[offset(0)]] s : [[stride(16)]] array>; }; [[block]] struct Buf2 { [[offset(0)]] s : [[stride(16)]] array>; }; // TODO(crbug.com/tint/386): Use the same struct type [[set(0), binding(0)]] var src : Buf1; [[set(0), binding(1)]] var dst : Buf2; [[builtin(global_invocation_id)]] var GlobalInvocationID : vec3; [[stage(compute)]] fn main() -> void { var index : u32 = GlobalInvocationID.x; if (index >= 4) { return; } dst.s[index] = src.s[index]; })"); } DAWN_INSTANTIATE_TEST(ComputeCopyStorageBufferTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), OpenGLESBackend(), VulkanBackend());