#include using namespace metal; struct S { float a; }; struct tint_array_wrapper { float arr[4]; }; void foo(bool param_bool, int param_i32, uint param_u32, float param_f32, int2 param_v2i32, uint3 param_v3u32, float4 param_v4f32, float2x3 param_m2x3, tint_array_wrapper param_arr, S param_struct, thread float* const param_ptr_f32, thread float4* const param_ptr_vec, thread tint_array_wrapper* const param_ptr_arr) { } kernel void tint_symbol() { return; }