fn frexp_3c4f48() { var res = frexp(vec4()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { frexp_3c4f48(); return vec4(); } @stage(fragment) fn fragment_main() { frexp_3c4f48(); } @stage(compute) @workgroup_size(1) fn compute_main() { frexp_3c4f48(); }