struct strided_arr { float el; }; struct strided_arr_1 { strided_arr el[3][2]; }; RWByteAddressBuffer s : register(u0, space0); strided_arr tint_symbol_4(RWByteAddressBuffer buffer, uint offset) { const strided_arr tint_symbol_12 = {asfloat(buffer.Load((offset + 0u)))}; return tint_symbol_12; } typedef strided_arr tint_symbol_3_ret[2]; tint_symbol_3_ret tint_symbol_3(RWByteAddressBuffer buffer, uint offset) { strided_arr arr[2] = (strided_arr[2])0; { [loop] for(uint i = 0u; (i < 2u); i = (i + 1u)) { arr[i] = tint_symbol_4(buffer, (offset + (i * 8u))); } } return arr; } typedef strided_arr tint_symbol_2_ret[3][2]; tint_symbol_2_ret tint_symbol_2(RWByteAddressBuffer buffer, uint offset) { strided_arr arr_1[3][2] = (strided_arr[3][2])0; { [loop] for(uint i_1 = 0u; (i_1 < 3u); i_1 = (i_1 + 1u)) { arr_1[i_1] = tint_symbol_3(buffer, (offset + (i_1 * 16u))); } } return arr_1; } strided_arr_1 tint_symbol_1(RWByteAddressBuffer buffer, uint offset) { const strided_arr_1 tint_symbol_13 = {tint_symbol_2(buffer, (offset + 0u))}; return tint_symbol_13; } typedef strided_arr_1 tint_symbol_ret[4]; tint_symbol_ret tint_symbol(RWByteAddressBuffer buffer, uint offset) { strided_arr_1 arr_2[4] = (strided_arr_1[4])0; { [loop] for(uint i_2 = 0u; (i_2 < 4u); i_2 = (i_2 + 1u)) { arr_2[i_2] = tint_symbol_1(buffer, (offset + (i_2 * 128u))); } } return arr_2; } void tint_symbol_10(RWByteAddressBuffer buffer, uint offset, strided_arr value) { buffer.Store((offset + 0u), asuint(value.el)); } void tint_symbol_9(RWByteAddressBuffer buffer, uint offset, strided_arr value[2]) { strided_arr array_2[2] = value; { [loop] for(uint i_3 = 0u; (i_3 < 2u); i_3 = (i_3 + 1u)) { tint_symbol_10(buffer, (offset + (i_3 * 8u)), array_2[i_3]); } } } void tint_symbol_8(RWByteAddressBuffer buffer, uint offset, strided_arr value[3][2]) { strided_arr array_1[3][2] = value; { [loop] for(uint i_4 = 0u; (i_4 < 3u); i_4 = (i_4 + 1u)) { tint_symbol_9(buffer, (offset + (i_4 * 16u)), array_1[i_4]); } } } void tint_symbol_7(RWByteAddressBuffer buffer, uint offset, strided_arr_1 value) { tint_symbol_8(buffer, (offset + 0u), value.el); } void tint_symbol_6(RWByteAddressBuffer buffer, uint offset, strided_arr_1 value[4]) { strided_arr_1 array[4] = value; { [loop] for(uint i_5 = 0u; (i_5 < 4u); i_5 = (i_5 + 1u)) { tint_symbol_7(buffer, (offset + (i_5 * 128u)), array[i_5]); } } } void f_1() { const strided_arr_1 x_19[4] = tint_symbol(s, 0u); const strided_arr x_24[3][2] = tint_symbol_2(s, 384u); const strided_arr x_28[2] = tint_symbol_3(s, 416u); const float x_32 = asfloat(s.Load(424u)); const strided_arr_1 tint_symbol_14[4] = (strided_arr_1[4])0; tint_symbol_6(s, 0u, tint_symbol_14); s.Store(424u, asuint(5.0f)); return; } [numthreads(1, 1, 1)] void f() { f_1(); return; }