ByteAddressBuffer b0 : register(t0, space0); ByteAddressBuffer b1 : register(t0, space1); ByteAddressBuffer b2 : register(t0, space2); ByteAddressBuffer b3 : register(t0, space3); ByteAddressBuffer b4 : register(t0, space4); ByteAddressBuffer b5 : register(t0, space5); ByteAddressBuffer b6 : register(t0, space6); ByteAddressBuffer b7 : register(t0, space7); cbuffer cbuffer_b8 : register(b1, space9) { uint4 b8[1]; }; cbuffer cbuffer_b9 : register(b1, space8) { uint4 b9[1]; }; cbuffer cbuffer_b10 : register(b1, space10) { uint4 b10[1]; }; cbuffer cbuffer_b11 : register(b1, space11) { uint4 b11[1]; }; cbuffer cbuffer_b12 : register(b1, space12) { uint4 b12[1]; }; cbuffer cbuffer_b13 : register(b1, space13) { uint4 b13[1]; }; cbuffer cbuffer_b14 : register(b1, space14) { uint4 b14[1]; }; cbuffer cbuffer_b15 : register(b1, space15) { uint4 b15[1]; }; Texture2D<float4> t0 : register(t1, space0); Texture2D<float4> t1 : register(t1, space1); Texture2D<float4> t2 : register(t1, space2); Texture2D<float4> t3 : register(t1, space3); Texture2D<float4> t4 : register(t1, space4); Texture2D<float4> t5 : register(t1, space5); Texture2D<float4> t6 : register(t1, space6); Texture2D<float4> t7 : register(t1, space7); Texture2D t8 : register(t200, space8); Texture2D t9 : register(t200, space9); Texture2D t10 : register(t200, space10); Texture2D t11 : register(t200, space11); Texture2D t12 : register(t200, space12); Texture2D t13 : register(t200, space13); Texture2D t14 : register(t200, space14); Texture2D t15 : register(t200, space15); SamplerState s0 : register(s200, space0); SamplerState s1 : register(s200, space1); SamplerState s2 : register(s200, space2); SamplerState s3 : register(s200, space3); SamplerState s4 : register(s200, space4); SamplerState s5 : register(s200, space5); SamplerState s6 : register(s200, space6); SamplerState s7 : register(s200, space7); SamplerComparisonState s8 : register(s300, space8); SamplerComparisonState s9 : register(s300, space9); SamplerComparisonState s10 : register(s300, space10); SamplerComparisonState s11 : register(s300, space11); SamplerComparisonState s12 : register(s300, space12); SamplerComparisonState s13 : register(s300, space13); SamplerComparisonState s14 : register(s300, space14); SamplerComparisonState s15 : register(s300, space15); void main() { return; }