#include <metal_stdlib>

using namespace metal;
struct BST {
  int data;
  int leftIndex;
  int rightIndex;
};
struct tint_array_wrapper {
  BST arr[10];
};
struct main_out {
  float4 x_GLF_color_1;
};
struct tint_symbol_2 {
  float4 x_GLF_color_1 [[color(0)]];
};

void makeTreeNode_struct_BST_i1_i1_i11_i1_(thread BST* const tree, thread int* const data) {
  int const x_169 = *(data);
  (*(tree)).data = x_169;
  (*(tree)).leftIndex = -1;
  (*(tree)).rightIndex = -1;
  return;
}

void insert_i1_i1_(thread int* const treeIndex, thread int* const data_1, thread tint_array_wrapper* const tint_symbol_5) {
  int baseIndex = 0;
  BST param = {};
  int param_1 = 0;
  BST param_2 = {};
  int param_3 = 0;
  baseIndex = 0;
  while (true) {
    int const x_178 = baseIndex;
    int const x_179 = *(treeIndex);
    if ((x_178 <= x_179)) {
    } else {
      break;
    }
    int const x_182 = *(data_1);
    int const x_183 = baseIndex;
    int const x_185 = (*(tint_symbol_5)).arr[x_183].data;
    if ((x_182 <= x_185)) {
      int const x_190 = baseIndex;
      int const x_192 = (*(tint_symbol_5)).arr[x_190].leftIndex;
      if ((x_192 == -1)) {
        int const x_197 = baseIndex;
        int const x_198 = *(treeIndex);
        (*(tint_symbol_5)).arr[x_197].leftIndex = x_198;
        int const x_200 = *(treeIndex);
        BST const x_202 = (*(tint_symbol_5)).arr[x_200];
        param = x_202;
        int const x_203 = *(data_1);
        param_1 = x_203;
        makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param), &(param_1));
        BST const x_205 = param;
        (*(tint_symbol_5)).arr[x_200] = x_205;
        return;
      } else {
        int const x_207 = baseIndex;
        int const x_209 = (*(tint_symbol_5)).arr[x_207].leftIndex;
        baseIndex = x_209;
        continue;
      }
      return;
    } else {
      int const x_210 = baseIndex;
      int const x_212 = (*(tint_symbol_5)).arr[x_210].rightIndex;
      if ((x_212 == -1)) {
        int const x_217 = baseIndex;
        int const x_218 = *(treeIndex);
        (*(tint_symbol_5)).arr[x_217].rightIndex = x_218;
        int const x_220 = *(treeIndex);
        BST const x_222 = (*(tint_symbol_5)).arr[x_220];
        param_2 = x_222;
        int const x_223 = *(data_1);
        param_3 = x_223;
        makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_2), &(param_3));
        BST const x_225 = param_2;
        (*(tint_symbol_5)).arr[x_220] = x_225;
        return;
      } else {
        int const x_227 = baseIndex;
        int const x_229 = (*(tint_symbol_5)).arr[x_227].rightIndex;
        baseIndex = x_229;
        continue;
      }
      return;
    }
    return;
  }
  return;
}

int search_i1_(thread int* const target, thread tint_array_wrapper* const tint_symbol_6) {
  int index = 0;
  BST currentNode = {};
  int x_231 = 0;
  index = 0;
  while (true) {
    int const x_236 = index;
    if ((x_236 != -1)) {
    } else {
      break;
    }
    int const x_239 = index;
    BST const x_241 = (*(tint_symbol_6)).arr[x_239];
    currentNode = x_241;
    int const x_243 = currentNode.data;
    int const x_244 = *(target);
    if ((x_243 == x_244)) {
      int const x_248 = *(target);
      return x_248;
    }
    int const x_249 = *(target);
    int const x_251 = currentNode.data;
    if ((x_249 > x_251)) {
      int const x_257 = currentNode.rightIndex;
      x_231 = x_257;
    } else {
      int const x_259 = currentNode.leftIndex;
      x_231 = x_259;
    }
    int const x_260 = x_231;
    index = x_260;
  }
  return -1;
}

void main_1(thread tint_array_wrapper* const tint_symbol_7, thread float4* const tint_symbol_8, thread float4* const tint_symbol_9) {
  int treeIndex_1 = 0;
  BST param_4 = {};
  int param_5 = 0;
  int param_6 = 0;
  int param_7 = 0;
  int param_8 = 0;
  int param_9 = 0;
  int param_10 = 0;
  int param_11 = 0;
  int param_12 = 0;
  int param_13 = 0;
  int param_14 = 0;
  int param_15 = 0;
  int param_16 = 0;
  int param_17 = 0;
  int param_18 = 0;
  int param_19 = 0;
  int param_20 = 0;
  int param_21 = 0;
  int param_22 = 0;
  int param_23 = 0;
  int count = 0;
  int i = 0;
  int result = 0;
  int param_24 = 0;
  treeIndex_1 = 0;
  BST const x_88 = (*(tint_symbol_7)).arr[0];
  param_4 = x_88;
  param_5 = 9;
  makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_4), &(param_5));
  BST const x_90 = param_4;
  (*(tint_symbol_7)).arr[0] = x_90;
  int const x_92 = treeIndex_1;
  treeIndex_1 = (x_92 + 1);
  int const x_94 = treeIndex_1;
  param_6 = x_94;
  param_7 = 5;
  insert_i1_i1_(&(param_6), &(param_7), tint_symbol_7);
  int const x_96 = treeIndex_1;
  treeIndex_1 = (x_96 + 1);
  int const x_98 = treeIndex_1;
  param_8 = x_98;
  param_9 = 12;
  insert_i1_i1_(&(param_8), &(param_9), tint_symbol_7);
  int const x_100 = treeIndex_1;
  treeIndex_1 = (x_100 + 1);
  int const x_102 = treeIndex_1;
  param_10 = x_102;
  param_11 = 15;
  insert_i1_i1_(&(param_10), &(param_11), tint_symbol_7);
  int const x_104 = treeIndex_1;
  treeIndex_1 = (x_104 + 1);
  int const x_106 = treeIndex_1;
  param_12 = x_106;
  param_13 = 7;
  insert_i1_i1_(&(param_12), &(param_13), tint_symbol_7);
  int const x_108 = treeIndex_1;
  treeIndex_1 = (x_108 + 1);
  int const x_110 = treeIndex_1;
  param_14 = x_110;
  param_15 = 8;
  insert_i1_i1_(&(param_14), &(param_15), tint_symbol_7);
  int const x_112 = treeIndex_1;
  treeIndex_1 = (x_112 + 1);
  int const x_114 = treeIndex_1;
  param_16 = x_114;
  param_17 = 2;
  insert_i1_i1_(&(param_16), &(param_17), tint_symbol_7);
  int const x_116 = treeIndex_1;
  treeIndex_1 = (x_116 + 1);
  int const x_118 = treeIndex_1;
  param_18 = x_118;
  param_19 = 6;
  insert_i1_i1_(&(param_18), &(param_19), tint_symbol_7);
  int const x_120 = treeIndex_1;
  treeIndex_1 = (x_120 + 1);
  int const x_122 = treeIndex_1;
  param_20 = x_122;
  param_21 = 17;
  insert_i1_i1_(&(param_20), &(param_21), tint_symbol_7);
  int const x_124 = treeIndex_1;
  treeIndex_1 = (x_124 + 1);
  int const x_126 = treeIndex_1;
  param_22 = x_126;
  param_23 = 13;
  insert_i1_i1_(&(param_22), &(param_23), tint_symbol_7);
  count = 0;
  i = 0;
  while (true) {
    int const x_132 = i;
    if ((x_132 < 20)) {
    } else {
      break;
    }
    bool x_155 = false;
    bool x_156_phi = false;
    int const x_135 = i;
    param_24 = x_135;
    int const x_136 = search_i1_(&(param_24), tint_symbol_7);
    result = x_136;
    int const x_137 = i;
    switch(x_137) {
      case 2:
      case 5:
      case 6:
      case 7:
      case 8:
      case 9:
      case 12:
      case 13:
      case 15:
      case 17: {
        int const x_147 = result;
        int const x_148 = i;
        bool const x_149 = (x_147 == x_148);
        x_156_phi = x_149;
        if (!(x_149)) {
          float const x_154 = (*(tint_symbol_8)).x;
          x_155 = (x_154 < 0.0f);
          x_156_phi = x_155;
        }
        bool const x_156 = x_156_phi;
        if (x_156) {
          int const x_159 = count;
          count = (x_159 + 1);
        }
        break;
      }
      default: {
        int const x_141 = result;
        if ((x_141 == -1)) {
          int const x_145 = count;
          count = (x_145 + 1);
        }
        break;
      }
    }
    {
      int const x_161 = i;
      i = (x_161 + 1);
    }
  }
  int const x_163 = count;
  if ((x_163 == 20)) {
    *(tint_symbol_9) = float4(1.0f, 0.0f, 0.0f, 1.0f);
  } else {
    *(tint_symbol_9) = float4(0.0f, 0.0f, 1.0f, 1.0f);
  }
  return;
}

fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]]) {
  thread float4 tint_symbol_10 = 0.0f;
  thread tint_array_wrapper tint_symbol_11 = {};
  thread float4 tint_symbol_12 = 0.0f;
  tint_symbol_10 = gl_FragCoord_param;
  main_1(&(tint_symbol_11), &(tint_symbol_10), &(tint_symbol_12));
  main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_12};
  tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1};
  return tint_symbol_4;
}