#include using namespace metal; int4 tint_div(int4 lhs, int4 rhs) { return (lhs / select(rhs, int4(1), ((rhs == int4(0)) | ((lhs == int4((-2147483647 - 1))) & (rhs == int4(-1)))))); } struct S { /* 0x0000 */ int4 a; }; void foo(device S* const tint_symbol_1) { int4 const tint_symbol = tint_div((*(tint_symbol_1)).a, int4(2)); (*(tint_symbol_1)).a = tint_symbol; }