fn main_1() { var m : mat3x3 = mat3x3(); m = mat3x3(vec3(1.0, 2.0, 3.0), vec3(4.0, 5.0, 6.0), vec3(7.0, 8.0, 9.0)); m[1] = vec3(5.0, 5.0, 5.0); return; } [[stage(compute), workgroup_size(1, 1, 1)]] fn main() { main_1(); }