enable f16; @fragment fn main0() -> @location(0) i32 { return 1; } @fragment fn main1() -> @location(1) u32 { return 1u; } @fragment fn main2() -> @location(2) f32 { return 1.0; } @fragment fn main3() -> @location(3) vec4 { return vec4(1.0, 2.0, 3.0, 4.0); } @fragment fn main4() -> @location(4) f16 { return 2.25h; } @fragment fn main5() -> @location(5) vec3 { return vec3(3.0h, 5.0h, 8.0h); }