[numthreads(1, 1, 1)] void unused_entry_point() { return; } RWByteAddressBuffer a : register(u0, space0); void main() { const int tint_symbol_1 = 1; a.Store((4u * uint(tint_symbol_1)), asuint((a.Load((4u * uint(tint_symbol_1))) + 1u))); a.Store(8u, asuint((a.Load(8u) + 1u))); }