fn asinh_2265ee() { var arg_0 = vec3<f32>(1.0f); var res : vec3<f32> = asinh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { asinh_2265ee(); return vec4<f32>(); } @fragment fn fragment_main() { asinh_2265ee(); } @compute @workgroup_size(1) fn compute_main() { asinh_2265ee(); }