fn select_cb9301() { var arg_0 = vec2<bool>(true); var arg_1 = vec2<bool>(true); var arg_2 = vec2<bool>(true); var res : vec2<bool> = select(arg_0, arg_1, arg_2); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { select_cb9301(); return vec4<f32>(); } @fragment fn fragment_main() { select_cb9301(); } @compute @workgroup_size(1) fn compute_main() { select_cb9301(); }