fn clamp_8b1eaa() { const arg_0 = vec3(1); const arg_1 = vec3(1); const arg_2 = vec3(1); var res = clamp(arg_0, arg_1, arg_2); } @vertex fn vertex_main() -> @builtin(position) vec4 { clamp_8b1eaa(); return vec4(); } @fragment fn fragment_main() { clamp_8b1eaa(); } @compute @workgroup_size(1) fn compute_main() { clamp_8b1eaa(); }