fn select_416e14() { var res : f32 = select(1.0, 1.0, bool()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { select_416e14(); return vec4(); } @stage(fragment) fn fragment_main() { select_416e14(); } @stage(compute) @workgroup_size(1) fn compute_main() { select_416e14(); }