// Copyright 2021 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef TESTS_UNITTESTS_NATIVE_MOCKS_EXTERNALTEXTURE_MOCK_H_ #define TESTS_UNITTESTS_NATIVE_MOCKS_EXTERNALTEXTURE_MOCK_H_ #include "dawn_native/Device.h" #include "dawn_native/ExternalTexture.h" #include namespace dawn_native { class ExternalTextureMock : public ExternalTextureBase { public: ExternalTextureMock(DeviceBase* device) : ExternalTextureBase(device) { ON_CALL(*this, DestroyImpl).WillByDefault([this]() { this->ExternalTextureBase::DestroyImpl(); }); } ~ExternalTextureMock() override = default; MOCK_METHOD(void, DestroyImpl, (), (override)); }; } // namespace dawn_native #endif // TESTS_UNITTESTS_NATIVE_MOCKS_EXTERNALTEXTURE_MOCK_H_