#include <metal_stdlib>

using namespace metal;
void main_1() {
  float3x3 m = float3x3(float3(0.0f), float3(0.0f), float3(0.0f));
  float3 const x_15 = m[1];
  float const x_16 = x_15[1];
  return;
}

kernel void tint_symbol() {
  main_1();
  return;
}