// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_AST_FUNCTION_H_ #define SRC_AST_FUNCTION_H_ #include #include #include #include #include #include "src/ast/binding_decoration.h" #include "src/ast/block_statement.h" #include "src/ast/builtin_decoration.h" #include "src/ast/expression.h" #include "src/ast/function_decoration.h" #include "src/ast/location_decoration.h" #include "src/ast/node.h" #include "src/ast/set_decoration.h" #include "src/ast/statement.h" #include "src/ast/type/type.h" #include "src/ast/variable.h" namespace tint { namespace ast { /// A Function statement. class Function : public Node { public: /// Information about a binding struct BindingInfo { /// The binding decoration BindingDecoration* binding = nullptr; /// The set decoration SetDecoration* set = nullptr; }; /// Create a new empty function statement Function(); /// Create a function /// @param name the function name /// @param params the function parameters /// @param return_type the return type Function(const std::string& name, VariableList params, type::Type* return_type); /// Create a function /// @param source the variable source /// @param name the function name /// @param params the function parameters /// @param return_type the return type Function(const Source& source, const std::string& name, VariableList params, type::Type* return_type); /// Move constructor Function(Function&&); ~Function() override; /// Sets the function name /// @param name the name to set void set_name(const std::string& name) { name_ = name; } /// @returns the function name const std::string& name() { return name_; } /// Sets the function parameters /// @param params the function parameters void set_params(VariableList params) { params_ = std::move(params); } /// @returns the function params const VariableList& params() const { return params_; } /// Adds a decoration to the function /// @param deco the decoration to set void add_decoration(std::unique_ptr deco) { decorations_.push_back(std::move(deco)); } /// @returns the decorations attached to this function const FunctionDecorationList& decorations() const { return decorations_; } /// @returns the workgroup size {x, y, z} for the function. {1, 1, 1} will be /// return if no workgroup size was set. std::tuple workgroup_size() const; /// Adds the given variable to the list of referenced module variables if it /// is not already included. /// @param var the module variable to add void add_referenced_module_variable(Variable* var); /// @returns the referenced module variables const std::vector& referenced_module_variables() const { return referenced_module_vars_; } /// Retrieves any referenced location variables /// @returns the pair. const std::vector> referenced_location_variables() const; /// Retrieves any referenced builtin variables /// @returns the pair. const std::vector> referenced_builtin_variables() const; /// Retrieves any referenced uniform variables. Note, the uniform must be /// decorated with both binding and set decorations. /// @returns the referenced uniforms const std::vector> referenced_uniform_variables() const; /// Retrieves any referenced storagebuffer variables. Note, the storagebuffer /// must be decorated with both binding and set decorations. /// @returns the referenced storagebuffers const std::vector> referenced_storagebuffer_variables() const; /// Adds an ancestor entry point /// @param ep the entry point ancestor void add_ancestor_entry_point(const std::string& ep); /// @returns the ancestor entry points const std::vector& ancestor_entry_points() const { return ancestor_entry_points_; } /// Checks if the given entry point is an ancestor /// @param name the entry point name /// @returns true if |name| is an ancestor entry point of this function bool HasAncestorEntryPoint(const std::string& name) const; /// Sets the return type of the function /// @param type the return type void set_return_type(type::Type* type) { return_type_ = type; } /// @returns the function return type. type::Type* return_type() const { return return_type_; } /// @returns a pointer to the last statement of the function or nullptr if // function is empty const Statement* get_last_statement() const; /// Sets the body of the function /// @param body the function body void set_body(std::unique_ptr body) { body_ = std::move(body); } /// @returns the function body BlockStatement* body() const { return body_.get(); } /// @returns true if the name and type are both present bool IsValid() const override; /// Writes a representation of the node to the output stream /// @param out the stream to write to /// @param indent number of spaces to indent the node when writing void to_str(std::ostream& out, size_t indent) const override; /// @returns the type name for this function std::string type_name() const; private: Function(const Function&) = delete; std::string name_; VariableList params_; type::Type* return_type_ = nullptr; std::unique_ptr body_; std::vector referenced_module_vars_; std::vector ancestor_entry_points_; FunctionDecorationList decorations_; }; /// A list of unique functions using FunctionList = std::vector>; } // namespace ast } // namespace tint #endif // SRC_AST_FUNCTION_H_