fn countOneBits_ae44f9() { var res : u32 = countOneBits(1u); } @vertex fn vertex_main() -> @builtin(position) vec4 { countOneBits_ae44f9(); return vec4(); } @fragment fn fragment_main() { countOneBits_ae44f9(); } @compute @workgroup_size(1) fn compute_main() { countOneBits_ae44f9(); }