SKIP: FAILED - see https://github.com/microsoft/DirectXShaderCompiler/issues/4422 void main_1() { [loop] while (true) { float x_600 = 0.0f; if (true) { break; } if (true) { x_600 = 50.0f; } break; { const uint x_82 = uint(x_600); } } return; } void main() { main_1(); return; } Internal compiler error: access violation. Attempted to read from address 0x0000000000000048