fn Bad(index : u32, rd : vec3) -> vec3 { var normal : vec3 = vec3(0.0); normal[index] = -(sign(rd[index])); return normalize(normal); } [[block]] struct S { v : vec3; i : u32; }; [[binding(0), group(0)]] var io : S; [[stage(compute), workgroup_size(1)]] fn main([[builtin(local_invocation_index)]] idx : u32) { io.v = Bad(io.i, io.v); }