; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 35 ; Schema: 0 OpCapability Shader OpCapability SampleRateShading OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %tint_symbol %tint_symbol_1 %tint_symbol_2 %tint_symbol_3 OpExecutionMode %main OriginUpperLeft OpName %tint_symbol "tint_symbol" OpName %tint_symbol_1 "tint_symbol_1" OpName %tint_symbol_2 "tint_symbol_2" OpName %tint_symbol_3 "tint_symbol_3" OpName %main "main" OpName %FragmentInputs "FragmentInputs" OpMemberName %FragmentInputs 0 "position" OpMemberName %FragmentInputs 1 "front_facing" OpMemberName %FragmentInputs 2 "sample_index" OpMemberName %FragmentInputs 3 "sample_mask" OpDecorate %tint_symbol BuiltIn FragCoord OpDecorate %tint_symbol_1 BuiltIn FrontFacing OpDecorate %tint_symbol_2 BuiltIn SampleId OpDecorate %_arr_uint_uint_1 ArrayStride 4 OpDecorate %tint_symbol_3 BuiltIn SampleMask OpMemberDecorate %FragmentInputs 0 Offset 0 OpMemberDecorate %FragmentInputs 1 Offset 16 OpMemberDecorate %FragmentInputs 2 Offset 20 OpMemberDecorate %FragmentInputs 3 Offset 24 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Input_v4float = OpTypePointer Input %v4float %tint_symbol = OpVariable %_ptr_Input_v4float Input %bool = OpTypeBool %_ptr_Input_bool = OpTypePointer Input %bool %tint_symbol_1 = OpVariable %_ptr_Input_bool Input %uint = OpTypeInt 32 0 %_ptr_Input_uint = OpTypePointer Input %uint %tint_symbol_2 = OpVariable %_ptr_Input_uint Input %uint_1 = OpConstant %uint 1 %_arr_uint_uint_1 = OpTypeArray %uint %uint_1 %_ptr_Input__arr_uint_uint_1 = OpTypePointer Input %_arr_uint_uint_1 %tint_symbol_3 = OpVariable %_ptr_Input__arr_uint_uint_1 Input %void = OpTypeVoid %15 = OpTypeFunction %void %FragmentInputs = OpTypeStruct %v4float %bool %uint %uint %int = OpTypeInt 32 1 %int_0 = OpConstant %int 0 %main = OpFunction %void None %15 %18 = OpLabel %20 = OpLoad %v4float %tint_symbol %21 = OpLoad %bool %tint_symbol_1 %22 = OpLoad %uint %tint_symbol_2 %25 = OpAccessChain %_ptr_Input_uint %tint_symbol_3 %int_0 %26 = OpLoad %uint %25 %27 = OpCompositeConstruct %FragmentInputs %20 %21 %22 %26 %28 = OpCompositeExtract %bool %27 1 OpSelectionMerge %29 None OpBranchConditional %28 %30 %29 %30 = OpLabel %31 = OpCompositeExtract %v4float %27 0 %32 = OpCompositeExtract %uint %27 2 %33 = OpCompositeExtract %uint %27 3 %34 = OpIAdd %uint %32 %33 OpBranch %29 %29 = OpLabel OpReturn OpFunctionEnd