cbuffer cbuffer_x_6 : register(b1, space0) { uint4 x_6[2]; }; cbuffer cbuffer_x_9 : register(b0, space0) { uint4 x_9[2]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { float4 v = float4(0.0f, 0.0f, 0.0f, 0.0f); float f = 0.0f; bool x_56 = false; bool x_57_phi = false; const uint scalar_offset = ((16u * uint(0))) / 4; const int x_32 = asint(x_6[scalar_offset / 4][scalar_offset % 4]); const uint scalar_offset_1 = ((16u * uint(0))) / 4; const int x_35 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]); const uint scalar_offset_2 = ((16u * uint(0))) / 4; const int x_38 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]); v = float4(float(x_32), float(x_35), -621.596008301f, float(x_38)); f = atan(trunc(v)).z; const float x_45 = f; const uint scalar_offset_3 = ((16u * uint(0))) / 4; const float x_47 = asfloat(x_9[scalar_offset_3 / 4][scalar_offset_3 % 4]); const bool x_49 = (x_45 > -(x_47)); x_57_phi = x_49; if (x_49) { const float x_52 = f; const float x_54 = asfloat(x_9[1].x); x_56 = (x_52 < -(x_54)); x_57_phi = x_56; } if (x_57_phi) { const int x_62 = asint(x_6[1].x); const uint scalar_offset_4 = ((16u * uint(0))) / 4; const int x_65 = asint(x_6[scalar_offset_4 / 4][scalar_offset_4 % 4]); const uint scalar_offset_5 = ((16u * uint(0))) / 4; const int x_68 = asint(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]); const int x_71 = asint(x_6[1].x); x_GLF_color = float4(float(x_62), float(x_65), float(x_68), float(x_71)); } else { const uint scalar_offset_6 = ((16u * uint(0))) / 4; const int x_75 = asint(x_6[scalar_offset_6 / 4][scalar_offset_6 % 4]); const float x_76 = float(x_75); x_GLF_color = float4(x_76, x_76, x_76, x_76); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_4; }