#include <metal_stdlib>

using namespace metal;
struct S {
  /* 0x0000 */ int a;
};

kernel void tint_symbol(const constant S* tint_symbol_1 [[buffer(0)]]) {
  int const u = as_type<int>((as_type<uint>((*(tint_symbol_1)).a) + as_type<uint>(1)));
  return;
}