struct Inner { x : i32; } struct S { a : vec3; b : i32; c : vec3; d : u32; e : vec3; f : f32; g : mat2x3; h : mat3x2; i : Inner; j : array; } @binding(0) @group(0) var s : S; @stage(compute) @workgroup_size(1) fn main() { s.a = vec3(); s.b = i32(); s.c = vec3(); s.d = u32(); s.e = vec3(); s.f = f32(); s.g = mat2x3(); s.h = mat3x2(); s.i = Inner(); s.j = array(); }