struct strided_arr { float2 el; }; RWByteAddressBuffer ssbo : register(u0, space0); float2x2 arr_to_mat2x2_stride_16(strided_arr arr[2]) { return float2x2(arr[0u].el, arr[1u].el); } typedef strided_arr mat2x2_stride_16_to_arr_ret[2]; mat2x2_stride_16_to_arr_ret mat2x2_stride_16_to_arr(float2x2 mat) { const strided_arr tint_symbol_6 = {mat[0u]}; const strided_arr tint_symbol_7 = {mat[1u]}; const strided_arr tint_symbol_8[2] = {tint_symbol_6, tint_symbol_7}; return tint_symbol_8; } strided_arr tint_symbol_1(RWByteAddressBuffer buffer, uint offset) { const strided_arr tint_symbol_9 = {asfloat(buffer.Load2((offset + 0u)))}; return tint_symbol_9; } typedef strided_arr tint_symbol_ret[2]; tint_symbol_ret tint_symbol(RWByteAddressBuffer buffer, uint offset) { strided_arr arr_1[2] = (strided_arr[2])0; { [loop] for(uint i = 0u; (i < 2u); i = (i + 1u)) { arr_1[i] = tint_symbol_1(buffer, (offset + (i * 16u))); } } return arr_1; } void tint_symbol_4(RWByteAddressBuffer buffer, uint offset, strided_arr value) { buffer.Store2((offset + 0u), asuint(value.el)); } void tint_symbol_3(RWByteAddressBuffer buffer, uint offset, strided_arr value[2]) { strided_arr array[2] = value; { [loop] for(uint i_1 = 0u; (i_1 < 2u); i_1 = (i_1 + 1u)) { tint_symbol_4(buffer, (offset + (i_1 * 16u)), array[i_1]); } } } void f_1() { const float2x2 x_15 = arr_to_mat2x2_stride_16(tint_symbol(ssbo, 0u)); tint_symbol_3(ssbo, 0u, mat2x2_stride_16_to_arr(x_15)); return; } [numthreads(1, 1, 1)] void f() { f_1(); return; }