// Copyright 2021 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "fuzzers/tint_ast_fuzzer/random_number_generator.h" namespace tint { namespace fuzzers { namespace ast_fuzzer { RandomNumberGenerator::~RandomNumberGenerator() = default; bool RandomNumberGenerator::RandomBool() { return RandomUint32(2); } bool RandomNumberGenerator::ChoosePercentage(uint32_t percentage) { assert(percentage <= 100 && "|percentage| is invalid"); // 100 is used as a bound instead of 101 because otherwise it would be // possible to return `false` when `percentage == 100` holds. This would // happen when the result of `RandomUint32` is 100 as well. return RandomUint32(100) < percentage; } } // namespace ast_fuzzer } // namespace fuzzers } // namespace tint