void fwidthCoarse_e653f7() { float2 res = fwidth(float2(0.0f, 0.0f)); } void vertex_main() { fwidthCoarse_e653f7(); return; } void fragment_main() { fwidthCoarse_e653f7(); return; } [numthreads(1, 1, 1)] void compute_main() { fwidthCoarse_e653f7(); return; }