void ldexp_cc9cde() { float4 res = ldexp(float4(0.0f, 0.0f, 0.0f, 0.0f), int4(0, 0, 0, 0)); } void vertex_main() { ldexp_cc9cde(); return; } void fragment_main() { ldexp_cc9cde(); return; } [numthreads(1, 1, 1)] void compute_main() { ldexp_cc9cde(); return; }