void max_462050() { float2 res = max(float2(0.0f, 0.0f), float2(0.0f, 0.0f)); } void vertex_main() { max_462050(); return; } void fragment_main() { max_462050(); return; } [numthreads(1, 1, 1)] void compute_main() { max_462050(); return; }