type Arr = @stride(16) array; struct buf1 { x_GLF_uniform_int_values : Arr; }; type Arr_1 = @stride(16) array; struct buf0 { x_GLF_uniform_float_values : Arr_1; }; @group(0) @binding(1) var x_7 : buf1; @group(0) @binding(0) var x_9 : buf0; var x_GLF_color : vec4; fn main_1() { var nan : f32; var undefined : vec4; var x_83 : bool; var x_84_phi : bool; nan = bitcast(-1); let x_43 : i32 = x_7.x_GLF_uniform_int_values[0]; let x_46 : i32 = x_7.x_GLF_uniform_int_values[1]; let x_49 : i32 = x_7.x_GLF_uniform_int_values[2]; let x_52 : i32 = x_7.x_GLF_uniform_int_values[3]; let x_56 : i32 = x_7.x_GLF_uniform_int_values[4]; let x_59 : i32 = x_7.x_GLF_uniform_int_values[5]; let x_62 : i32 = x_7.x_GLF_uniform_int_values[6]; let x_65 : i32 = x_7.x_GLF_uniform_int_values[7]; let x_68 : f32 = nan; undefined = mix(vec4(f32(x_43), f32(x_46), f32(x_49), f32(x_52)), vec4(f32(x_56), f32(x_59), f32(x_62), f32(x_65)), vec4(x_68, x_68, x_68, x_68)); let x_72 : i32 = x_7.x_GLF_uniform_int_values[0]; let x_74 : i32 = x_7.x_GLF_uniform_int_values[9]; let x_75 : bool = (x_72 == x_74); x_84_phi = x_75; if (!(x_75)) { let x_80 : f32 = undefined.x; let x_82 : f32 = x_9.x_GLF_uniform_float_values[0]; x_83 = (x_80 > x_82); x_84_phi = x_83; } let x_84 : bool = x_84_phi; if (x_84) { let x_89 : i32 = x_7.x_GLF_uniform_int_values[0]; let x_92 : i32 = x_7.x_GLF_uniform_int_values[8]; let x_95 : i32 = x_7.x_GLF_uniform_int_values[8]; let x_98 : i32 = x_7.x_GLF_uniform_int_values[0]; x_GLF_color = vec4(f32(x_89), f32(x_92), f32(x_95), f32(x_98)); } else { let x_102 : i32 = x_7.x_GLF_uniform_int_values[8]; let x_103 : f32 = f32(x_102); x_GLF_color = vec4(x_103, x_103, x_103, x_103); } return; } struct main_out { @location(0) x_GLF_color_1 : vec4; }; @stage(fragment) fn main() -> main_out { main_1(); return main_out(x_GLF_color); }