fn acosh_d51ccb() { var arg_0 = vec4(1.54308068752288818359f); var res : vec4 = acosh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { acosh_d51ccb(); return vec4(); } @fragment fn fragment_main() { acosh_d51ccb(); } @compute @workgroup_size(1) fn compute_main() { acosh_d51ccb(); }