#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } void f() { int i = 1; vec2 a = mat4x2(vec2(0.0f), vec2(0.0f), vec2(4.0f, 0.0f), vec2(0.0f))[i]; int b = ivec2(0, 1)[i]; }