fn exp_771fd2() { var arg_0 = 1.0f; var res : f32 = exp(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { exp_771fd2(); return vec4(); } @fragment fn fragment_main() { exp_771fd2(); } @compute @workgroup_size(1) fn compute_main() { exp_771fd2(); }