// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_AST_LITERAL_H_ #define SRC_AST_LITERAL_H_ #include namespace tint { namespace ast { class BoolLiteral; class FloatLiteral; class IntLiteral; class UintLiteral; /// Base class for a literal value class Literal { public: virtual ~Literal(); /// @returns true if this is a bool literal virtual bool IsBool() const { return false; } /// @returns true if this is a float literal virtual bool IsFloat() const { return false; } /// @returns true if this is a signed int literal virtual bool IsInt() const { return false; } /// @returns true if this is a unsigned int literal virtual bool IsUint() const { return false; } /// @returns the literal as a boolean literal BoolLiteral* AsBool(); /// @returns the literal as a float literal FloatLiteral* AsFloat(); /// @returns the literal as a int literal IntLiteral* AsInt(); /// @returns the literal as a unsigned int literal UintLiteral* AsUint(); /// @returns the literal as a string virtual std::string to_str() const = 0; protected: /// Constructor Literal(); }; } // namespace ast } // namespace tint #endif // SRC_AST_LITERAL_H_