fn unpack2x16float_32a5cf() { var res : vec2 = unpack2x16float(1u); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { unpack2x16float_32a5cf(); return vec4(); } @stage(fragment) fn fragment_main() { unpack2x16float_32a5cf(); } @stage(compute) @workgroup_size(1) fn compute_main() { unpack2x16float_32a5cf(); }