fn atanh_c5dc32() { var res = atanh(0.5); } @vertex fn vertex_main() -> @builtin(position) vec4 { atanh_c5dc32(); return vec4(); } @fragment fn fragment_main() { atanh_c5dc32(); } @compute @workgroup_size(1) fn compute_main() { atanh_c5dc32(); }