enable f16; fn ldexp_082c1f() { var res : f16 = ldexp(1.0h, 1); } @vertex fn vertex_main() -> @builtin(position) vec4 { ldexp_082c1f(); return vec4(); } @fragment fn fragment_main() { ldexp_082c1f(); } @compute @workgroup_size(1) fn compute_main() { ldexp_082c1f(); }