fn abs_8ca9b1() { const arg_0 = vec4(1); var res = abs(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { abs_8ca9b1(); return vec4(); } @fragment fn fragment_main() { abs_8ca9b1(); } @compute @workgroup_size(1) fn compute_main() { abs_8ca9b1(); }