// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/tint/sem/multisampled_texture.h" #include "src/tint/program_builder.h" #include "src/tint/utils/hash.h" TINT_INSTANTIATE_TYPEINFO(tint::sem::MultisampledTexture); namespace tint::sem { MultisampledTexture::MultisampledTexture(ast::TextureDimension dim, const Type* type) : Base(dim), type_(type) { TINT_ASSERT(Semantic, type_); } MultisampledTexture::MultisampledTexture(MultisampledTexture&&) = default; MultisampledTexture::~MultisampledTexture() = default; size_t MultisampledTexture::Hash() const { return utils::Hash(TypeInfo::Of().full_hashcode, dim(), type_); } bool MultisampledTexture::Equals(const sem::Type& other) const { if (auto* o = other.As()) { return o->dim() == dim() && o->type_ == type_; } return false; } std::string MultisampledTexture::FriendlyName(const SymbolTable& symbols) const { std::ostringstream out; out << "texture_multisampled_" << dim() << "<" << type_->FriendlyName(symbols) << ">"; return out.str(); } } // namespace tint::sem