fn clamp_2bde41() { var res : vec4 = clamp(vec4(1.0f), vec4(1.0f), vec4(1.0f)); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : vec4; @vertex fn vertex_main() -> @builtin(position) vec4 { clamp_2bde41(); return vec4(); } @fragment fn fragment_main() { clamp_2bde41(); } @compute @workgroup_size(1) fn compute_main() { clamp_2bde41(); }