fn mix_6f8adc() { var res : vec2 = mix(vec2(1.0f), vec2(1.0f), vec2(1.0f)); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : vec2; @vertex fn vertex_main() -> @builtin(position) vec4 { mix_6f8adc(); return vec4(); } @fragment fn fragment_main() { mix_6f8adc(); } @compute @workgroup_size(1) fn compute_main() { mix_6f8adc(); }